NOCLIP

Makes the block have no collisions. Other blocks pass through it. NOCLIP blocks still take damage from explosions.

INVISIBLE

Makes the block not render and invisible. It is still physically present. Node connections, damage, and collisions still work normally.

DEACTIVATES

A block FEATURE used on a command module, that makes the ship or base deactivate instead of being destroyed. Deactivated command modules become invincible and … Read more

REGROWER

A block FEATURE similar to ASSEMBLER, but for plant factions. Used on plant seeds and command modules to allow them to regrow after taking damage. … Read more

ROOT

Defines the block can attach to ENVIRONMENTAL blocks like Asteroids. The block shape must have a ROOT node, otherwise the ROOT function will not work. … Read more

FREERES

Defines that the ship will not use resources or drop any resources when it dies. Commonly used on projectiles. Drones without FREERES may not work … Read more

INTLINES

Determines how block borders will appear. Blocks with INLINE will display a border around each and every block, whereas normally a cluster of blocks will … Read more

SEED

Defines the block as a Seed that will root to an ENVIRONMENTAL block. A SEED block is expected to use a shape that has Root … Read more