meleeDamage
Requires the MELEE feature. The multiplier for calculating melee damage. If no value is defined, the default value is 5. Example:meleeDamage=5.0, Data type: float
A wiki for the space-ship building game Reassembly.
Requires the MELEE feature. The multiplier for calculating melee damage. If no value is defined, the default value is 5. Example:meleeDamage=5.0, Data type: float