zonefeatures

Toggle global flags for the current gameplay simulation zone.
Type zonefeatures with no variable to see all active and available flags.

zonefeatures [FLAG]

Usage Example:
zonefeatures SPACERS

Available FLAGS:

  • RESOURCES – zone has resource packets. Block regeneration rate is also reduced with resources disabled.
  • SPACERS – a physics optimization that replaces the collision shape for each block with a convex hull under certain conditions. See also “debug SPACERS”,
  • BACKGROUND – enable background stars and halo graphics. Will draw a grid when background graphics are disabled.
  • PARTICLES – enable particle effects (thruster trails, explosions, etc.).
  • UNDO – enable snapshoting of rectangles of zone state before editing operations to support undo (used in sandbox by default).
  • UNDO_ALL – enable snapshoting of entire zone on editing operations (used in ship constructor by default).
  • NODEBRIS – destroy all detached blocks when a block cluster splits instead of just disconnecting them.
  • NONE
  • SELECTION
  • OFFLINE
  • DEAD
  • GENERATE