CHARGING

CHARGING defines that a CANNON or LASER weapon will charge up to do it’s damage. Charging is defined by chargeMaxTime. This is the number of … Read more

turretSpeed

Requires the TURRET feature on either a CANNON or LASER block. The rate at which a turret weapon can turn. If no range is defined, … Read more

TURRET

TURRET defines that the a CANNON or LASER can rotate 360 degrees. Any shape can be a TURRET weapon as opposed to directional-firing weapons that … Read more

explodeRadius

Requires the EXPLODE feature. The radius of the explosion. If no value is defined, the default value is 30. Example:explodeRadius=30.0, explodeRadius is also used for … Read more

explodeDamage

Needs the EXPLODE feature. The damage done to the explodeRadius. If no value is defined, the default value is 51. Example:explodeDamage=51.0, Data type: float

EXPLODE

The block will detonate when it comes into contact with enemy blocks. Most often used on missiles and other projectiles. Exploding blocks do not damage … Read more

COMMAND

COMMAND defines that the block has A.I.A block with COMMAND is the command module for the ship. When the command module dies, the ship dies. … Read more

fillColor1

The secondary color of the block. The game shader will slowly shift the block color from fillColor to fillColor1 as a visual effect. Example:fillColor1=0xc57f4c, Colors … Read more

fillColor

The primary color of the block. The game shader will slowly shift the block color from fillColor to fillColor1 as a visual effect. Example:fillColor=0xc57f4c, Colors … Read more

growRate

How quickly the block builds/rebuilds. If no growRate is defined, the default value is 3.3. Example:growRate=3.3, Data type: float

durability

How many hit points a block has. Calculated via the area of the shape.If not value is listed, the default will be 1. Example:durability=1.0, Data … Read more

density

How much mass a block has. Calculated via the area of the shape.If no value is listed, the default is 0.1. Example:density=0.1, If your density … Read more

blurb

The description of the block that appears in-game. Example:blurb=”Super massive weapon of destruction.”, Make sure your description is in quotes. Data type: string