Modding
ASSEMBLER
Used on a command module to make a ship build, or rebuild after taking damage. Using ASSEMBLER and REGROWER together crashes the game.
NOREGEN
Makes the block not regenerate health when damaged.
ENVIRONMENTAL
Defines that the block can be a ROOT point for SEEDS. All Asteroids are environmental blocks. Some of the Farmer blocks also allow seeds to … Read more
teleporterPower
Requires TELEPORTER The amount of power used up by teleporting based on the mass of a ship. If no value is defined, the default will … Read more
TELEPORTER
A block with TELEPORTER allows the ship to teleport from place to place. Uses energy via the teleporterPower attribute. teleporterRadius can be used to limit … Read more
torquerTorque
Requires TORQUER Applies rotational force to a block.If no value is defined, 10,000 will be the default. Example:torquerTorque=10000.0, Data type: float
thrusterBoostTime
Requires THRUSTER Operates with thrusterBoost to determine how long boost is generated. The default value is 0.2. Example:thrusterBoostTime=0.2, thrusterBoostTime can also be a negative number, … Read more
thrusterBoost
Requires THRUSTER An optional value for a thruster that determines initial boost when a thruster is activated. The default value is 2, which equates to … Read more
thrusterColor1
The color of the jet emmited by the thruster. The color gradiates from thrusterColor to thrusterColor1 and reduces opacity at the tail end of the … Read more
thrusterColor
The color of the jet emmited by the thruster. The color gradiates from thrusterColor to thrusterColor1 and reduces opacity at the tail end of the … Read more
thrusterForce
Requires THRUSTER The amount of force the thruster generates when activated. If no value is defined, the default will be 10000. Example:thrusterForce=10000.0, Data type: float
damagedColor
The color the SHIELD flashes when hit. Shield colors need an extra two digits for alpha. Example:lineColor=0xc1c292f, ‘c1’ is the alpha code. ‘c292f’ is the … Read more
delay
Requires SHIELD The delay before a shield comes back up. If no value is defined, the default value will be 3. Example:delay=3.0, Data type: float