AUTOLAUNCH

Launches automatically, without being triggered. This feature goes on the Projectile block, not the Launcher weapon.

boost

Requires CANNON_BOOST Defines that this block will boost the abilities of attacked CANNONS. Boost is calculated by extra bracket values that define both the added … Read more

CANNON_BOOST

CANNON_BOOST is a feature applied to blocks that enhance the abilities of connected CANNONS.This feature requires that the block Shape has Boost ports. In many … Read more

fragment

Requires CANNON A fragment (frags) are an element that defines how a Cannon bullet will act on impact. The fragment is a definition within a … Read more

sensorRadius

Requires COMMAND Determines how far the AI can detect objects and enemies.If no value is defined, the default will be 2200. Example:sensorRadius=2200.0, In Tournament mode, … Read more