Colors

Colors in Reassembly are defined by Hex code.
You can use a tool like THIS to choose your colors.

In blocks.lua they will appear as ‘zero + x + yourhexcode’

Example:
color=0xc57f4c,

Block Colors

Block colors shift between fillColor and fillColor1 to give object a more ‘alive’ look.

When designing a faction, you set block colors, but players also have the option to shift colors in their game save. Use This Tool see how colors shift when a player applies an overlay. (tool by Aurora)

Colors with Alpha

Some colors have an alpha value for transparency.

These colors need an extra two digits to define the transparency.

Example:
color=0xa6c292f,

‘a6’ is the alpha code. ‘c292f’ is the Hex color.

Alpha values are required for SHIELD colors, LASER colors, and THRUSTER colors.

Common Alpha Values:

100% — FF
95% — F2
90% — E6
85% — D9
80% — CC
75% — BF
70% — B3
65% — A6
60% — 99
55% — 8C
50% — 80
45% — 73
40% — 66
35% — 59
30% — 4D
25% — 40
20% — 33
15% — 26
10% — 1A
5% — 0D
0% — 00